The game has changed

The learning and teaching game has changed.  No longer relying on the central platforms and services we choose to provide, students now make their own choices about the technology they will use.  They come to the university with their own devices and methods of interacting, and they expect the university to leverage and integrate with these.

The research game has changed.  Once self-contained within their labs and centres, the new paradigm of data-intensive science and research is driving researchers to collaborate across organisations and to exceed their lab’s storage and computing capacity.  They are looking for what the university can offer them.

The resources game has changed.  Growing recognition of the costs to the university and to the environment of power usage and materials disposal requires us to think differently about the way we provide all of our services.

The technology game has changed.  Disruptive technologies and service offerings from the cloud and the crowd are causing us to question our business and service models.

According to some leading thinkers, the very survival of the university is on the line if we’re not able to adapt to the new rules and playing fields.

CCA-EDUCAUSE Australasia 2011 asks: What game changers do you see in your organisation?  What are the new rules and who are the players? What do we need to do to adapt?  And what things remain constant, no matter what the external appearances of transformation?

Join us for a fascinating and provocative event as we explore these questions.